|
Vertex Shader 版本 |
2.0 |
2.0a |
3.0 |
|
指令槽数量(# of instruction slots) |
256 |
256 |
>=512 |
|
最高可执行指令数(Max # of instructions executed) |
65535 |
65535 |
65535 |
|
指令推断(Instruction Predication) |
- |
√ |
√ |
|
变量寄存器(Temp Registers) |
12 |
13 |
32 |
|
常量寄存器(# constant registers) |
>=256 |
>=256 |
>=256 |
|
静态流控制(Static Flow Control) |
√ |
√ |
√ |
|
动态流控制(Dynamic Flow Control) |
- |
√ |
√ |
|
动态流控制深度(Dynamic Flow Control Depth) |
- |
24 |
24 |
|
顶点贴图(Vertex Texturing) |
- |
- |
√ |
|
贴图取样器数量(# of texture samplers) |
- |
- |
4 |
|
几何引证(Geometry Instancing Support) |
- |
- |
√ |